AI Insights · Timothy · July 2025
Top Basketball Games Performance in Turkey: Q2 2025
Explore the performance trends of the top basketball games in Turkey during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the performance of the top basketball games on a unified platform in Turkey showcased diverse trends in downloads, revenue, and active users, as reported by Sensor Tower.
Basket Battle from SUPERSONIC STUDIOS LTD saw weekly downloads fluctuate, peaking at around 18.4K at the start of April. The game's revenue showed a slight decline initially, dropping to approximately $11 by late April, before recovering to $17 by the end of June. Active users increased significantly, reaching a high of 141.2K in early June.
Basketball Arena - Sports Game by MASOMO LIMITED experienced a gradual rise in weekly revenue, ending the quarter at about $354. Downloads surged in the last week of June, climbing to 17.3K. Active users also showed a steady increase, reaching over 55.5K by late June.
The performance of NBA LIVE Mobile Basketball from Electronic Arts displayed a consistent increase in downloads, culminating at 8.3K in late June. Weekly revenue peaked at $277 in early June, while active users rose steadily, reaching over 31K by the end of the quarter.
Bounce Dunk - basketball game by SayGames LTD had modest weekly downloads, maintaining around 4.3K towards the quarter's end. Revenue varied throughout, with a notable peak of $24 in mid-May. Active users remained stable, averaging around 42K during the quarter.
Finally, Basketball Stars™: Multiplayer from Miniclip.com observed a decline in downloads early in the quarter but rebounded to 3.8K by June's end. Revenue fluctuated, peaking at $1.5K in mid-April, while active users showed a slight recovery, reaching over 19.2K by late June.
For a deeper dive into these trends, more insights can be found on Sensor Tower.